Insights -
3 min read
Jul 24, 2014
Node to Node Communication for Online Game Server Hosting
NodeCraft Hosting uses PubNub for node to node communication for online game server hosting and to power their interacti...
In this blog post, we'll walk you through how to build random matchmaking for multiplayer games to connect two users
NodeCraft Hosting uses PubNub for node to node communication for online game server hosting and to power their interacti...
How to build a key exchange system using PubNub, enabling users to send encrypted, self destructing chat messages in rea...
Part One on building an open source, self destructing chat widget enabling you to send and receive self destructing, enc...
Earlier this year we received a question about how to use the PubNub Data Stream Network without an SLA officially suppo...
We'll show you how to get a list of online users in an online chatroom, creating a buddy list that updates as users join...
The Socket.IO framework is great for streaming realtime data. But that's where it stops. You have to be able to deploy a...
Check out how Xiki and PubNub gives advanced shell users insane flexibility, and watch the PubNub shell integration.
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